![]() ![]() It really felt like it was a move away from what was core to Gears of War." For the latest entry in the series, Fergusson decided to "double down" on what's unique to the series rather than chase a trend like making GoW into a first-person shooter. "It had first-person shooter controls, it had faster movement, human-vs.-human combat. " Judgement was a big change in how Gears played - it was basically Gears meets first-person shooter," Rod Fergusson (studio head at The Coalition) told reporters at a Gears of War 4 multiplayer preview event last week. As such, developer The Coalition looked at Gears of War 4's multiplayer as an opportunity to make the best GoW experience it could while sticking to the formula that previously had made it so popular. The multiplayer experience was changed enough that avid GoW fans were left a bit cold. That's what made Gears of War: Judgement a disappointment for many long-time players. ![]() ![]() Excluding Halo, Gears of War is Microsoft's biggest multiplayer shooter: For many players, multiplayer is far more important than the main story-based campaign.
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